When you go to install a game that uses BattlEye, like those noted above, Steam should then also be prompted to install the new "Proton BattlEye Runtime". Hopefully then we will see PUBG: BATTLEGROUNDS enable it, that sure would be incredible to see fully running on Linux and then the Steam Deck when it releases. Note: while ARK has a native Linux version, Studio Wildcard have almost never actually supported it, the port is awful. On Twitter, Valve developer Pierre-Loup Griffais mentioned Valve had been working with BattlEye on this for "a long while".Īdditionally both Mount & Blade II: Bannerlord and ARK: Survival Evolved have already enabled this, and Valve said they "expect others to follow soon". This is good news, as it's one less hurdle to overcome but it does still need developers to go and at least do that, although a quick email is a bigger incentive than upgrading some of the tech used that's for sure. They say that "No additional work is required by the developer besides that communication". Devs only need to reach out to BattlEye to have Proton support turned on. Valve has now announced that at least for BattlEye, the experience for developers is a lot easier. Not something that's actually quick and easy, since a lot of games need to go through many hands to test and approve it, especially for bigger developers. The problem with the previous announcements was that developers had to opt into it manually, with EAC specifically explaining that developers had to upgrade to a new SDK. While developers who produce native Linux games can just use the native versions of both anti-cheats, the situation is different for Proton because it's running the Windows version. Recently we had announcements from both Easy Anti-Cheat and BattlEye in regards to Linux, specifically for the Steam Play Proton compatibility layer and the Steam Deck and now BattlEye are making it easier.
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